Skull and Bones will be the first game to support DLSS, FSR and XeSS at launch

Skull and Bones will be the first game to support DLSS, FSR and XeSS at launch

Skull and Bones with FSR, DLSS and XeSS will sail in November

Ubisoft will soon release its new open-world pirate game.

A game that was originally planned to launch in 2019 will finally and officially be released on November 8th. Ubisoft released a new trailer for Skull and Bones and shared details about some great graphics features coming soon to PC gamers.

Skull and Bones will support raytracing, uncapped framerate and even ultrawide support. To make matters even more interesting, Ubisoft is adding not only NVIDIA DLSS and AMD FSR technologies, but also Intel XeSS, as confirmed in the official blog post and the trailer’s description:

Skull and Bones also supports image upscaling with ray tracing, DLSS, FSRand XeSS, and allows players to customize advanced input settings to suit their control preferences. Ubisoft has revealed online plans for the game as well; Skull and Bones will feature dedicated physical as well as cloud servers across multiple continents, ensuring smooth connectivity even during high activity.

– Ubisoft

Ubisoft doesn’t confirm which version of XeSS will be supported, but it mentions that FSR 1.0 will be added instead of FSR 2.0, which is a bit underwhelming.

As for XeSS, Intel has missed the “early summer” launch window. Summer is almost over and there is no sign of XeSS or advanced Arc A7 desktop graphics, a series powerful enough to run Skull and Bones. However, by November 8th one should expect both to be available, unless… something changes again.

Support for DLSS, FSR and XeSS, Source: Ubisoft

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Ubisoft released official PC requirements for four different graphics settings. Although the game will support XeSS, there is unfortunately no mention of Arc GPUs here. For raytracing and upscaling to work, one needs NVIDIA RTX 20/30 or 40 GPUs (which should already be available in November). Alternatively Radeon RX 6000 or 7000 series. Ubisoft recommends RTX 3080 or RX 6800XT for 4K gaming.

Low (1080p, 30 fps)

  • CPU – Intel Core i7-4790 or AMD Ryzen 5 1600
  • GPU – Nvidia GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (4GB)
  • RAM – 8 GB dual channel
  • Storage – 65GB SSD
  • OS: Windows 10

High (1080p, 60 fps)

  • CPU – Intel Core i7-8700K or AMD Ryzen 5 3600
  • GPU – Nvidia GeForce GTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
  • RAM – 16 GB dual channel
  • Storage – 65GB SSD
  • OS: Windows 10/11

High (1440p, 60 fps)

  • CPU – Intel Core i7-9700K or AMD Ryzen 5 5600 X
  • GPU – Nvidia GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
  • RAM – 16 GB dual channel
  • Storage – 65 GB SSD
  • OS: Windows 10/11

Ultra (4K, 60 fps)

  • CPU – Intel Core i5-11600K or AMD Ryzen 5 5600 X
  • GPU – Nvidia GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
  • RAM – 16 GB dual channel
  • Storage – 65 GB SSD
  • OS: Windows 10/11

Source: Ubisoft

[Ubisoft] Skull and Bones: PC Features Trailer (60,891 views)



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