Project Winter ‘Up To Snow Good’ update live

Project Winter ‘Up To Snow Good’ update live

Immune rework

  • Immune’s ability is now an “active” ability.
  • This ability does not begin charging.
  • The option charges faster on its own.
  • The ability charges faster during a global event.
  • Using the ability makes the player immune to the current global event.
  • Ability can only be used during a global event or its “warm-up” period.
  • Using the ability will silence the Immune player for the duration of the global event.
  • Using the ability will hide player names for the duration of the global event.

Tracker Rework

  • Tracker can reach up to two players or objects
  • Tracker can see snow trails longer than others
  • Tracker tags placed on objects will be transmitted to a player who interacts with that object.
  • Tracker can mark downed players.
  • Tracking tags are disabled after a Solar Flare until the Tracker returns to the cabin.
  • Added “Ukrainian” language option.
  • New Holliday Progression Tree

BALANCE CHANGES:

  • Changes in cabin bunks
  • Crossbows, weapon parts and stimulants are less common
  • Changes in cabin trespassers’ boxes
  • Gun parts can no longer be found in Traitor Crates near the cabin
  • Common Crossbows now cost 1 Traitor Credit and can be found in Traitor Crates more often.

Changes to traitor crates that are not cabins

  • Energy drinks are no longer a guaranteed spawn in distant Traitor crates
  • New spawn rates are: 25% vodka, 45% level 1 drink, 30% level 2 drink

Traitor crates (all crates) changes

  • Poisoned crossbows are limited to 1 crossbow per crate
  • Allow traitors to sabotage the Cabin Radio at any point in the battle
  • Currently, it can only be sabotaged after the second objective is resolved, which often doesn’t allow enough time for traitors to make a move.
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Items with treasonous ability

  • Traitor traits will no longer be prevented during minor events
  • Escape Pod
  • Global exile
  • Jam radios
  • Airdrop event

Deep Woods Balance Changes

  • Destructible ice wall added in front of cave
  • Removed a couple of traitor hatches that provide quick access to the cave.

Changes to weapon balance

  • Sniper now has 8 rounds and does 400 damage
  • Shotgun now has 8 rounds and does 375 damage
  • Poison Crossbow now costs 1 crossbow and 2 poison to craft

Armory Balance Changes

  • Fully crafted weapons have a lower chance of spawning in the Armory
  • Gunparts have an increased chance to spawn in the Armory

Easter eggs

  • A mysterious item was added to the crates of Lab, Distant Bunkers and Deep Woods Cave.
  • Ranged weapons found in bunker crates will spawn with the cosmetic skin belonging to the player who opened the crate.
  • Disabled self throw option for the ice bomb
  • Remote Sabotage now costs 16 Traitor Credits
  • Disguise Kit now mimics progress on the “Traitor Information” wheel and reveals information for disguised survivors.

KNOWN ISSUES:

  • Multiple players activating the beacon on the arsenal at the same time can trigger subsequent alerts
  • “Radio Receive Volume” is reset after relaunch
  • The “Survive without placing any traps” challenge does not fail if an ice bomb is used to capture a target
  • The player’s body disappears if they die before leaving on the gondola
  • Destroying the ice wall in deep forests causes rocks to float in the air
  • Animals cannot enter the cave after the ice wall is destroyed
  • Poison pots do not count towards any progressions on challenges/progressions
  • Player statistics in the lobby show incorrect leave and praise amounts
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BUG FIXES:

  • Pulled out Christmas tree lights from the attic, found some cool snowman hats
  • Fixed visibility of nameplates for external players resurrected during mass hysteria.
  • Fixed issue where the voice chat icon would appear over a cloned player’s corpse instead of their resurrected original body
  • Traitors now receive a buff when using the Delayed Sabotage ability on targets
  • Gave traitor crates their best holiday attire
  • Fixed inconsistencies when unmuting players after being unblocked
  • Fixed cases where the Traitor Bleeding ability would trigger immediately upon use that cannot be stopped by any players
  • Fixed down players cannot be interacted with when a traitor starts bleeding them
  • Fixed cases where a lobby could show a user as ready without them selecting the ready button
  • Fixed issues where a traitor could trigger events after the Great Blizzard started
  • Fixed the Take a Hike Steam achievement being unobtainable again
  • Traitors will now get a buff when sabotaging the target with a delay
  • Players now have name tags after Mass Hysteria ends if they had been resurrected during the event
  • Removed Survivors getting stat boosts when capturing objectives in game
  • Fixed “Increase” typo in item description for ice bombs
  • Fixed wide silver glasses so they don’t stick out awkwardly from the face when worn or displayed in the progression menu
  • Updated Dab animation for Caribou to be more realistic
  • Removed the ability to deselect all possible primary targets in Blackout custom presets
  • Fixed cases where there is a lag and occasional crash when selecting Randomize Outfit in the Character menu
  • Fixed cases where the detective music would not stop playing when a body is resurrected by a necromancer
  • Fixed an issue where players cannot be revived after a delay if they have been bled to death and then resurrected by a Necromancer previously
  • Fixed issues where an item would break and become useless when resurrected by necromancers while inventory is full
  • Fixed cases where the traitor info wheel and health bar are not displayed for players other than converted to traitors
  • Fixed bug where the cipher station would sometimes appear when the player selected the dig site in custom mode
  • Adjusted the role change animation/SFX so that it no longer plays repeatedly after reviving someone who was disguised and had their role revealed to the Necromancer
  • Fixed many localization issues
  • [Switch] Fixed the game crashing when the opponent was killed by the Necromancer player
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