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Fleet Review | PC player

Fleet Review |  PC player

Need to know

What is it? An open world survival game where you build a floating base on an endless ocean.
Expect to pay: $ 20 / £ 17.49
Developer: Redbeet Interactive
Publisher: Axolot Games
Reviewed on: RTX 2080, Intel i7-9700K, 16 GB RAM
Multiplayer? Yes
Link: Official site (opens in new tab)

Our oceans are clogged with plastic rubbish, but here’s a little silver lining: All that rubbish keeps me alive. In the open world survival game Raft, which spent four years on early access before I reached 1.0 in June, I turned a collection of liquid garbage into a liquid base – a large, messy, ugly liquid base, but it is packed with life-saving facilities and I have slowly begun to love it as a home.

Just like my fleet itself, the Raft game took quite a long time to fall in love with. The first few hours were so tough that I probably would have just quit if I hadn’t written a review. With only four squares of wood to stand on, I flung myself through the opening hours, constantly near death from malnutrition and dehydration, and feverishly threw a crazy plastic hook into the waves to fish out every last bit of rubbish I could, piece by piece. I fought a hungry shark with a raw spear made of planks, I ran into small passing islands to gather handfuls of fruit to eat, and drifted slowly and miserably across the sea on a small raft I could not stop or steer or control. Most of the craft I did was just to replace my basic tools, like the trash can and the spear, as they broke after only a few uses. The early hours were hectic, stressful and not much fun at all.

But after a few hours of surviving (and often cursing), I used my collected garbage to make my raft a little bigger, unlocked new drawings that allowed me to make more useful things like a seawater purifier, a fishing rod and a grill for cooking, and without having to worry about death so constantly, I finally discovered a captivating survival experience. I went from wanting to quit Raft to finding it extremely difficult to stop playing, and helping myself sail through the choppy opening hours into more fun waters was the realization that the river of garbage on the endless ocean not only let me build thing. It led somewhere.

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(Photo credit: Redbeet Interactive)

Hope floats

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